AI Insights · Timothy · July 2022
Top 5 Tower Defense Games Performance in the UK in Q2 2022
Discover the performance trends of the top 5 tower defense games in the UK for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top five tower defense games in the United Kingdom showcased varying performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games on a unified platform.
Kingdom Guard:Tower Defense TD by TAP4FUN saw its weekly revenue fluctuate, peaking at approximately $69K in mid-April and experiencing a decline to around $30K in mid-June. Weekly downloads for the game decreased steadily, starting from 6.6K at the end of March and dropping to 2.4K by the end of June. Weekly active users also saw a downward trend, from 14.6K at the beginning of the quarter to 8.6K by the end of June.
Rush Royale: Tower Defense TD by MY.GAMES demonstrated a relatively stable performance in weekly revenue, maintaining figures around $46K on average throughout the quarter. Weekly downloads showed a gradual decline from 13.2K at the start of April to 8.9K by the end of June. Meanwhile, weekly active users remained fairly consistent, averaging around 60K.
Arknights by YOSTAR LIMITED had a notable spike in weekly revenue, reaching $58K at the end of April before stabilizing around $10K in subsequent weeks. Weekly downloads remained relatively low and stable, averaging around 450 downloads per week. The game's weekly active users hovered around 1.7K, showing minor fluctuations throughout the quarter.
Bloons TD 6 by Ninja Kiwi experienced a steady weekly revenue, peaking at $23K in mid-April and ending the quarter at approximately $14K. Weekly downloads varied slightly, with a high of 2.1K in early May and a low of 1.1K in mid-June. The game maintained a consistent number of weekly active users, averaging around 22K.
Plants vs. Zombies™ 2 by PopCap showed a stable weekly revenue, averaging around $6.5K throughout the quarter. Weekly downloads fluctuated, reaching a high of 9.1K at the beginning of April and a low of 5.9K in early June. Weekly active users remained steady, averaging around 55K.
For more detailed insights and data on mobile app performance, visit Sensor Tower.